Man page - sdl_hint_render_direct3d11_debug(3)

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SDL_HINT_RENDER_DIRECT3D11_DEBUG(3) SDL3 FUNCTIONS SDL_HINT_RENDER_DIRECT3D11_DEBUG(3)

SDL_HINT_RENDER_DIRECT3D11_DEBUG - A variable controlling whether to enable Direct3D 11+'s Debug Layer.

Defined in SDL3/SDL_hints.h

#include "SDL3/SDL.h"
#define SDL_HINT_RENDER_DIRECT3D11_DEBUG SDL_RENDER_DIRECT3D11_DEBUG"

This variable does not have any effect on the Direct3D 9 based renderer.

The variable can be set to the following values:

• "0": Disable Debug Layer use. (default)

• "1": Enable Debug Layer use.

This hint should be set before creating a renderer.

This hint is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer