Man page - sdl_hint_joystick_wgi(3)
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Manual
SDL_HINT_JOYSTICK_WGI
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
AVAILABILITY
NAME
SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller handling.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_WGI SDL_JOYSTICK_WGI"
DESCRIPTION
The variable can be set to the following values:
• "0": WGI is not used.
• "1": WGI is used. (default)
This hint should be set before SDL is initialized.
AVAILABILITY
This hint is available since SDL 3.2.0.