Man page - sdl_hint_gamecontroller_sensor_fusion(3)
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Manual
SDL_HINT_GAMECONTROLLER_SENSOR_FUSION
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
AVAILABILITY
NAME
SDL_HINT_GAMECONTROLLER_SENSOR_FUSION - A variable that controls whether the deviceβs built-in accelerometer and gyro should be used as sensors for gamepads.
HEADER FILE
Defined in SDL3/SDL_hints.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_HINT_GAMECONTROLLER_SENSOR_FUSION SDL_GAMECONTROLLER_SENSOR_FUSION"
DESCRIPTION
The variable can be set to the following values:
β’ "0": Sensor fusion is disabled
β’ "1": Sensor fusion is enabled for all controllers that lack sensors
Or the variable can be a comma separated list of USB VID/PID pairs in hexadecimal form, e.g.
0xAAAA/0xBBBB,0xCCCC/0xDDDD
The variable can also take the form of "@file", in which case the named file will be loaded and interpreted as the value of the variable.
This hint should be set before a gamepad is opened.
AVAILABILITY
This hint is available since SDL 3.2.0.