Man page - sdl_hasgamepad(3)
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Manual
| SDL_HasGamepad(3) | SDL3 FUNCTIONS | SDL_HasGamepad(3) |
NAME
SDL_HasGamepad - Return whether a gamepad is currently connected.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_HasGamepad(void);
RETURN VALUE
Returns true if a gamepad is connected, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepads(3)
| SDL 3.2.10 | Simple Directmedia Layer |