Man page - sdl_hasgamepad(3)
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Manual
SDL_HasGamepad
NAMEHEADER FILE
SYNOPSIS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_HasGamepad - Return whether a gamepad is currently connected.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_HasGamepad(void);
RETURN VALUE
Returns true if a gamepad is connected, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetGamepads (3)