Man page - sdl_hasgamepad(3)

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Manual

SDL_HasGamepad

NAME
HEADER FILE
SYNOPSIS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_HasGamepad - Return whether a gamepad is currently connected.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_HasGamepad(void);

RETURN VALUE

Returns true if a gamepad is connected, false otherwise.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetGamepads (3)