Man page - sdl_gputextureformattexelblocksize(3)
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Manual
SDL_GPUTextureFormatTexelBlockSize
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
Uint32
SDL_GPUTextureFormatTexelBlockSize(
SDL_GPUTextureFormat format);
FUNCTION PARAMETERS
|
format |
the texture format you want to know the texel size of. |
RETURN VALUE
( Uint32 ) Returns the texel block size of the texture format.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_UploadToGPUTexture (3)