Man page - sdl_gl_getcurrentcontext(3)
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Manual
SDL_GL_GetCurrentContext
NAMEHEADER FILE
SYNOPSIS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_GL_GetCurrentContext - Get the currently active OpenGL context.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_GLContext SDL_GL_GetCurrentContext(void);
RETURN VALUE
( SDL_GLContext ) Returns the currently active OpenGL context or NULL on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GL_MakeCurrent (3)