Man page - sdl_getwindowopacity(3)

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Manual

SDL_GetWindowOpacity

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_GetWindowOpacity - Get the opacity of a window.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"

float SDL_GetWindowOpacity(SDL_Window *window);

DESCRIPTION

If transparency isn’t supported on this platform, opacity will be returned as 1.0f without error.

FUNCTION PARAMETERS

window

the window to get the current opacity value from.

RETURN VALUE

Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

β€’ (3), SDL_SetWindowOpacity (3)