Man page - sdl_getwindowopacity(3)
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Manual
SDL_GetWindowOpacity
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_GetWindowOpacity - Get the opacity of a window.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
float SDL_GetWindowOpacity(SDL_Window *window);
DESCRIPTION
If transparency isnβt supported on this platform, opacity will be returned as 1.0f without error.
FUNCTION PARAMETERS
|
window |
the window to get the current opacity value from. |
RETURN VALUE
Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_SetWindowOpacity (3)