Man page - sdl_gettextinputarea(3)

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Manual

SDL_GetTextInputArea(3) SDL3 FUNCTIONS SDL_GetTextInputArea(3)

SDL_GetTextInputArea - Get the area used to type Unicode text input.

Defined in SDL3/SDL_keyboard.h

#include "SDL3/SDL.h"
bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);

This returns the values previously set by

SDL_SetTextInputArea ().

the window for which to query the text input area.
a pointer to an SDL_Rect
filled in with the text input area, may be NULL.
a pointer to the offset of the current cursor location relative to rect->x , may be NULL.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_SetTextInputArea(3)

SDL 3.2.10 Simple Directmedia Layer