Man page - sdl_getrenderviewport(3)

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Manual

SDL_GetRenderViewport(3) SDL3 FUNCTIONS SDL_GetRenderViewport(3)

SDL_GetRenderViewport - Get the drawing area for the current target.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect);

Each render target has its own viewport. This function gets the viewport for the current render target.

the rendering context.
an SDL_Rect
structure filled in with the current drawing area.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_RenderViewportSet(3), (3), SDL_SetRenderViewport(3)

SDL 3.2.10 Simple Directmedia Layer