Man page - sdl_getrenderoutputsize(3)

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Manual

SDL_GetRenderOutputSize

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_GetRenderOutputSize - Get the output size in pixels of a rendering context.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_GetRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

DESCRIPTION

This returns the true output size in pixels, ignoring any render targets or logical size and presentation.

For the output size of the current rendering target, with logical size adjustments, use

SDL_GetCurrentRenderOutputSize () instead.

FUNCTION PARAMETERS

renderer

the rendering context.

w

a pointer filled in with the width in pixels.

h

a pointer filled in with the height in pixels.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetCurrentRenderOutputSize (3)