Man page - sdl_getrendererfromtexture(3)

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Manual

SDL_GetRendererFromTexture

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY

NAME

SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

FUNCTION PARAMETERS

texture

the texture to query.

RETURN VALUE

( SDL_Renderer
*) Returns a pointer to the

SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.