Man page - sdl_getrectunionfloat(3)
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Manual
SDL_GetRectUnionFloat
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
NAME
SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.
HEADER FILE
Defined in SDL3/SDL_rect.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);
FUNCTION PARAMETERS
|
A |
an SDL_FRect |
structure representing the first rectangle.
|
B |
an SDL_FRect |
structure representing the second rectangle.
|
result |
an SDL_FRect |
structure filled in with the union of rectangles A and B .
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.