Man page - sdl_getrectunionfloat(3)

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Manual

SDL_GetRectUnionFloat

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY

NAME

SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

HEADER FILE

Defined in SDL3/SDL_rect.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);

FUNCTION PARAMETERS

A

an SDL_FRect

structure representing the first rectangle.

B

an SDL_FRect

structure representing the second rectangle.

result

an SDL_FRect

structure filled in with the union of rectangles A and B .

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.2.0.