Man page - sdl_getrectintersectionfloat(3)
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Manual
| SDL_GetRectIntersectionFloat(3) | SDL3 FUNCTIONS | SDL_GetRectIntersectionFloat(3) |
NAME
SDL_GetRectIntersectionFloat - Calculate the intersection of two rectangles with float precision.
HEADER FILE
Defined in SDL3/SDL_rect.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GetRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);
DESCRIPTION
If result is NULL then this function will return false.
FUNCTION PARAMETERS
RETURN VALUE
Returns true if there is an intersection, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_HasRectIntersectionFloat(3)
| SDL 3.2.10 | Simple Directmedia Layer |