Man page - sdl_getrealgamepadtypeforid(3)
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Manual
SDL_GetRealGamepadTypeForID
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened.
FUNCTION PARAMETERS
instance_id
the joystick instance ID.
RETURN VALUE
( SDL_GamepadType ) Returns the gamepad type.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GetGamepadTypeForID (3), • (3), SDL_GetGamepads (3), • (3), SDL_GetRealGamepadType (3)