Man page - sdl_getrealgamepadtypeforid(3)

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Manual

SDL_GetRealGamepadTypeForID

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

instance_id

the joystick instance ID.

RETURN VALUE

( SDL_GamepadType ) Returns the gamepad type.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetGamepadTypeForID (3), (3), SDL_GetGamepads (3), (3), SDL_GetRealGamepadType (3)