Man page - sdl_getkeyboards(3)

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Manual

SDL_GetKeyboards(3) SDL3 FUNCTIONS SDL_GetKeyboards(3)

SDL_GetKeyboards - Get a list of currently connected keyboards.

Defined in SDL3/SDL_keyboard.h

#include "SDL3/SDL.h"
SDL_KeyboardID * SDL_GetKeyboards(int *count);

Note that this will include any device or virtual driver that includes keyboard functionality, including some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a device before you consider it actively in use.

a pointer filled in with the number of keyboards returned, may be NULL.

( SDL_KeyboardID
*) Returns a 0 terminated array of keyboards instance IDs or NULL on failure; call

SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GetKeyboardNameForID(3), (3), SDL_HasKeyboard(3)

SDL 3.2.10 Simple Directmedia Layer