Man page - sdl_getgpuswapchaintextureformat(3)
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Manual
SDL_GetGPUSwapchainTextureFormat
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
NAME
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_GPUTextureFormat
SDL_GetGPUSwapchainTextureFormat(
SDL_GPUDevice *device,
SDL_Window *window);
DESCRIPTION
Note that this format can change if the swapchain parameters change.
FUNCTION PARAMETERS
|
device |
a GPU context. |
|||
|
window |
an SDL_Window |
that has been claimed.
RETURN VALUE
( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.
AVAILABILITY
This function is available since SDL 3.2.0.