Man page - sdl_getgpuswapchaintextureformat(3)

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Manual

SDL_GetGPUSwapchainTextureFormat

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY

NAME

SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
SDL_GPUDevice *device,
SDL_Window *window);

DESCRIPTION

Note that this format can change if the swapchain parameters change.

FUNCTION PARAMETERS

device

a GPU context.

window

an SDL_Window

that has been claimed.

RETURN VALUE

( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.

AVAILABILITY

This function is available since SDL 3.2.0.