Man page - sdl_getgpushaderformats(3)

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Manual

SDL_GetGPUShaderFormats

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY

NAME

SDL_GetGPUShaderFormats - Returns the supported shader formats for this GPU context.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);

FUNCTION PARAMETERS

device

a GPU context to query.

RETURN VALUE

( SDL_GPUShaderFormat ) Returns a bitflag indicating which shader formats the driver is able to consume.

AVAILABILITY

This function is available since SDL 3.2.0.