Man page - sdl_getgamepadsteamhandle(3)

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Manual

SDL_GetGamepadSteamHandle

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY

NAME

SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *gamepad);

DESCRIPTION

Returns an InputHandle_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput

FUNCTION PARAMETERS

gamepad

the gamepad object to query.

RETURN VALUE

( Uint64 ) Returns the gamepad handle, or 0 if unavailable.

AVAILABILITY

This function is available since SDL 3.2.0.