Man page - sdl_getgamepadsteamhandle(3)
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Manual
SDL_GetGamepadSteamHandle
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
NAME
SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *gamepad);
DESCRIPTION
Returns an InputHandle_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput
FUNCTION PARAMETERS
gamepad
the gamepad object to query.
RETURN VALUE
( Uint64 ) Returns the gamepad handle, or 0 if unavailable.
AVAILABILITY
This function is available since SDL 3.2.0.