Man page - sdl_getgamepadproductversionforid(3)
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Manual
| SDL_GetGamepadProductVersionForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadProductVersionForID(3) |
NAME
SDL_GetGamepadProductVersionForID - Get the product version of a gamepad, if available.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
FUNCTION PARAMETERS
- instance_id
- the joystick instance ID.
RETURN VALUE
( Uint16 ) Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadProductVersion(3), •(3), SDL_GetGamepads(3)
| SDL 3.2.10 | Simple Directmedia Layer |