Man page - sdl_getgamepadproductversion(3)

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Manual

SDL_GetGamepadProductVersion

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);

DESCRIPTION

If the product version isn’t available this function returns 0.

FUNCTION PARAMETERS

gamepad

the gamepad object to query.

RETURN VALUE

( Uint16 ) Returns the USB product version, or zero if unavailable.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

β€’ (3), SDL_GetGamepadProductVersionForID (3)