Man page - sdl_getgamepadplayerindexforid(3)
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Manual
| SDL_GetGamepadPlayerIndexForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndexForID(3) |
NAME
SDL_GetGamepadPlayerIndexForID - Get the player index of a gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened.
FUNCTION PARAMETERS
- instance_id
- the joystick instance ID.
RETURN VALUE
Returns the player index of a gamepad, or -1 if it's not available.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadPlayerIndex(3), •(3), SDL_GetGamepads(3)
| SDL 3.2.10 | Simple Directmedia Layer |