Man page - sdl_getgamepadconnectionstate(3)
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Manual
SDL_GetGamepadConnectionState
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
NAME
SDL_GetGamepadConnectionState - Get the connection state of a gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_JoystickConnectionState SDL_GetGamepadConnectionState(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
gamepad
the gamepad object to query.
RETURN VALUE
( SDL_JoystickConnectionState ) Returns the connection state on success or
SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.