Man page - sdl_getgamepadbuttonlabelfortype(3)

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Manual

SDL_GetGamepadButtonLabelForType(3) SDL3 FUNCTIONS SDL_GetGamepadButtonLabelForType(3)

SDL_GetGamepadButtonLabelForType - Get the label of a button on a gamepad.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType type, SDL_GamepadButton button);

the type of gamepad to check.
a button index (one of the SDL_GamepadButton
values).

( SDL_GamepadButtonLabel ) Returns the

SDL_GamepadButtonLabel
enum corresponding to the button label.

This function is available since SDL 3.2.0.

(3), SDL_GetGamepadButtonLabel(3)

SDL 3.2.10 Simple Directmedia Layer