Man page - sdl_getgamepadbutton(3)
Packages contains this manual
Manual
SDL_GetGamepadButton
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GetGamepadButton - Get the current state of a button on a gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS
gamepad
a gamepad.
|
button |
a button index (one of the SDL_GamepadButton |
values).
RETURN VALUE
Returns true if the button is pressed, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_GamepadHasButton (3), • (3), SDL_GetGamepadAxis (3)