Man page - sdl_getgamepadbutton(3)

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Manual

SDL_GetGamepadButton

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_GetGamepadButton - Get the current state of a button on a gamepad.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

FUNCTION PARAMETERS

gamepad

a gamepad.

button

a button index (one of the SDL_GamepadButton

values).

RETURN VALUE

Returns true if the button is pressed, false otherwise.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GamepadHasButton (3), (3), SDL_GetGamepadAxis (3)