Man page - sdl_getgamepadapplesfsymbolsnameforbutton(3)
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Manual
| SDL_GetGamepadAppleSFSymbolsNameForButton(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForButton(3) |
NAME
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS
- gamepad
- the gamepad to query.
- a button on the gamepad.
RETURN VALUE
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetGamepadAppleSFSymbolsNameForAxis(3)
| SDL 3.2.10 | Simple Directmedia Layer |