Man page - sdl_getgamepadapplesfsymbolsnameforbutton(3)

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Manual

SDL_GetGamepadAppleSFSymbolsNameForButton

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

FUNCTION PARAMETERS

gamepad

the gamepad to query.

button

a button on the gamepad.

RETURN VALUE

Returns the sfSymbolsName or NULL if the name can’t be found.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

β€’ (3), SDL_GetGamepadAppleSFSymbolsNameForAxis (3)