Man page - sdl_getgamepadapplesfsymbolsnameforbutton(3)
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Manual
SDL_GetGamepadAppleSFSymbolsNameForButton
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS
gamepad
the gamepad to query.
|
button |
a button on the gamepad. |
RETURN VALUE
Returns the sfSymbolsName or NULL if the name canβt be found.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_GetGamepadAppleSFSymbolsNameForAxis (3)