Man page - sdl_getaudiostreamdevice(3)

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Manual

SDL_GetAudioStreamDevice(3) SDL3 FUNCTIONS SDL_GetAudioStreamDevice(3)

SDL_GetAudioStreamDevice - Query an audio stream for its currently-bound device.

Defined in SDL3/SDL_audio.h

#include "SDL3/SDL.h"
SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *stream);

This reports the audio device that an audio stream is currently bound to.

If not bound, or invalid, this returns zero, which is not a valid device ID.

the audio stream to query.

( SDL_AudioDeviceID ) Returns the bound audio device, or 0 if not bound or invalid.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.

(3), SDL_BindAudioStream(3), (3), SDL_BindAudioStreams(3)

SDL 3.2.10 Simple Directmedia Layer