Man page - sdl_getaudiodevicegain(3)
Packages contas this manual
Manual
| SDL_GetAudioDeviceGain(3) | SDL3 FUNCTIONS | SDL_GetAudioDeviceGain(3) |
NAME
SDL_GetAudioDeviceGain - Get the gain of an audio device.
HEADER FILE
Defined in SDL3/SDL_audio.h
SYNOPSIS
#include "SDL3/SDL.h"
float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);
DESCRIPTION
The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio devices default to a gain of 1.0f (no change in output).
Physical devices may not have their gain changed, only logical devices, and this function will always return -1.0f when used on physical devices.
FUNCTION PARAMETERS
- devid
- the audio device to query.
RETURN VALUE
Returns the gain of the device or -1.0f on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetAudioDeviceGain(3)
| SDL 3.2.10 | Simple Directmedia Layer |