Man page - sdl_generatemipmapsforgputexture(3)
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Manual
| SDL_GenerateMipmapsForGPUTexture(3) | SDL3 FUNCTIONS | SDL_GenerateMipmapsForGPUTexture(3) |
NAME
SDL_GenerateMipmapsForGPUTexture - Generates mipmaps for the given texture.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_GenerateMipmapsForGPUTexture(
SDL_GPUCommandBuffer *command_buffer,
SDL_GPUTexture *texture);
DESCRIPTION
This function must not be called inside of any pass.
FUNCTION PARAMETERS
- command_buffer
- a command_buffer.
- texture
- a texture with more than 1 mip level.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |