Man page - sdl_gdksuspendgpu(3)
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Manual
SDL_GDKSuspendGPU
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
AVAILABILITY
SEE ALSO
NAME
SDL_GDKSuspendGPU
- Call this to suspend GPU operation on Xbox when you
receive the
SDL_EVENT_DID_ENTER_BACKGROUND
event.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_GDKSuspendGPU(SDL_GPUDevice *device);
DESCRIPTION
Do NOT call any
SDL_GPU
functions after calling this function! This must also be
called before calling
SDL_GDKSuspendComplete .
FUNCTION PARAMETERS
|
device |
a GPU context. |
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_AddEventWatch (3)