Man page - sdl_gdksuspendgpu(3)

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Manual

SDL_GDKSuspendGPU

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
AVAILABILITY
SEE ALSO

NAME

SDL_GDKSuspendGPU - Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND
event.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_GDKSuspendGPU(SDL_GPUDevice *device);

DESCRIPTION

Do NOT call any SDL_GPU
functions after calling this function! This must also be called before calling

SDL_GDKSuspendComplete .

FUNCTION PARAMETERS

device

a GPU context.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_AddEventWatch (3)