Man page - sdl_gdksuspendcomplete(3)
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Manual
| SDL_GDKSuspendComplete(3) | SDL3 FUNCTIONS | SDL_GDKSuspendComplete(3) |
NAME
SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.
HEADER FILE
Defined in SDL3/SDL_main.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_GDKSuspendComplete(void);
DESCRIPTION
This function is only needed for Xbox GDK support; all other platforms will do nothing and set an "unsupported" error message.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |