Man page - sdl_gdkresumegpu(3)

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Manual

SDL_GDKResumeGPU(3) SDL3 FUNCTIONS SDL_GDKResumeGPU(3)

SDL_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the SDL_EVENT_WILL_ENTER_FOREGROUND
event.

Defined in SDL3/SDL_gpu.h

#include "SDL3/SDL.h"
void SDL_GDKResumeGPU(SDL_GPUDevice *device);

When resuming, this function MUST be called before calling any other

SDL_GPU
functions.

a GPU context.

This function is available since SDL 3.2.0.

(3), SDL_AddEventWatch(3)

SDL 3.2.10 Simple Directmedia Layer