Man page - sdl_gamepadhasbutton(3)

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Manual

SDL_GamepadHasButton(3) SDL3 FUNCTIONS SDL_GamepadHasButton(3)

SDL_GamepadHasButton - Query whether a gamepad has a given button.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

a gamepad.
a button enum value (an SDL_GamepadButton
value).

Returns true if the gamepad has this button, false otherwise.

This function is available since SDL 3.2.0.

(3), SDL_GamepadHasAxis(3)

SDL 3.2.10 Simple Directmedia Layer