Man page - sdl_gamepadhasbutton(3)
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Manual
SDL_GamepadHasButton
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GamepadHasButton - Query whether a gamepad has a given button.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
DESCRIPTION
This merely reports whether the gamepadβs mapping defined this button, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS
gamepad
a gamepad.
|
button |
a button enum value (an SDL_GamepadButton |
value).
RETURN VALUE
Returns true if the gamepad has this button, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_GamepadHasAxis (3)