Man page - sdl_gamepadhasbutton(3)

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Manual

SDL_GamepadHasButton

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO

NAME

SDL_GamepadHasButton - Query whether a gamepad has a given button.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

DESCRIPTION

This merely reports whether the gamepad’s mapping defined this button, as that is all the information SDL has about the physical device.

FUNCTION PARAMETERS

gamepad

a gamepad.

button

a button enum value (an SDL_GamepadButton

value).

RETURN VALUE

Returns true if the gamepad has this button, false otherwise.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

β€’ (3), SDL_GamepadHasAxis (3)