Man page - sdl_gamepadhasaxis(3)
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Manual
SDL_GamepadHasAxis
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY
SEE ALSO
NAME
SDL_GamepadHasAxis - Query whether a gamepad has a given axis.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
DESCRIPTION
This merely reports whether the gamepadβs mapping defined this axis, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS
gamepad
a gamepad.
|
axis |
an axis enum value (an SDL_GamepadAxis |
value).
RETURN VALUE
Returns true if the gamepad has this axis, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
β’ (3), SDL_GamepadHasButton (3), β’ (3), SDL_GetGamepadAxis (3)