Man page - sdl_gamepadhasaxis(3)
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Manual
| SDL_GamepadHasAxis(3) | SDL3 FUNCTIONS | SDL_GamepadHasAxis(3) |
NAME
SDL_GamepadHasAxis - Query whether a gamepad has a given axis.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
DESCRIPTION
This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS
RETURN VALUE
Returns true if the gamepad has this axis, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GamepadHasButton(3), •(3), SDL_GetGamepadAxis(3)
| SDL 3.2.10 | Simple Directmedia Layer |