Man page - sdl_gamepadconnected(3)

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Manual

SDL_GamepadConnected

NAME
HEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
RETURN VALUE
AVAILABILITY

NAME

SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_GamepadConnected(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

gamepad

a gamepad identifier previously returned by SDL_OpenGamepad ().

RETURN VALUE

Returns true if the gamepad has been opened and is currently connected, or false if not.

AVAILABILITY

This function is available since SDL 3.2.0.