Man page - sdl_enabled_assert(3)

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Manual

SDL_enabled_assert

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
AVAILABILITY

NAME

SDL_enabled_assert - The macro used when an assertion is enabled.

HEADER FILE

Defined in SDL3/SDL_assert.h

SYNOPSIS

#include "SDL3/SDL.h"

#define SDL_enabled_assert(condition) .BI do { .BI while ( !(condition) ) { .BI static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; .BI const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); .BI if (sdl_assert_state == SDL_ASSERTION_RETRY) { .BI continue; /* go again. */ .BI } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { .BI SDL_AssertBreakpoint(); .BI } .BI break; /* not retrying. */ .BI } .BI } while (SDL_NULL_WHILE_LOOP_CONDITION)

DESCRIPTION

This isnโ€™t for direct use by apps, but this is the code that is inserted when an SDL_assert
is enabled.

The do {} while(0) avoids dangling else problems:

if (x) SDL_assert(y); else blah();

... without the do/while, the "else" could attach to this macroโ€™s "if". We try to handle just the minimum we need here in a macro...the loop, the static vars, and break points. The heavy lifting is handled in

SDL_ReportAssertion ().

AVAILABILITY

This macro is available since SDL 3.2.0.