Man page - sdl_egl_setattributecallbacks(3)
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Manual
| SDL_EGL_SetAttributeCallbacks(3) | SDL3 FUNCTIONS | SDL_EGL_SetAttributeCallbacks(3) |
NAME
SDL_EGL_SetAttributeCallbacks - Sets the callbacks for defining custom EGLAttrib arrays for EGL initialization.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback platformAttribCallback,
SDL_EGLIntArrayCallback surfaceAttribCallback,
SDL_EGLIntArrayCallback contextAttribCallback, void *userdata);
DESCRIPTION
Callbacks that aren't needed can be set to NULL.
NOTE: These callback pointers will be reset after
SDL_GL_ResetAttributes .
FUNCTION PARAMETERS
- platformAttribCallback
- callback for attributes to pass to eglGetPlatformDisplay. May be NULL.
- surfaceAttribCallback
- callback for attributes to pass to eglCreateSurface. May be NULL.
- contextAttribCallback
- callback for attributes to pass to eglCreateContext. May be NULL.
- userdata
- a pointer that is passed to the callbacks.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |