Man page - sdl_egl_setattributecallbacks(3)
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Manual
SDL_EGL_SetAttributeCallbacks
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
THREAD SAFETY
AVAILABILITY
NAME
SDL_EGL_SetAttributeCallbacks - Sets the callbacks for defining custom EGLAttrib arrays for EGL initialization.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
void
SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback
platformAttribCallback,
SDL_EGLIntArrayCallback surfaceAttribCallback,
SDL_EGLIntArrayCallback contextAttribCallback, void
*userdata);
DESCRIPTION
Callbacks that arenβt needed can be set to NULL.
NOTE: These callback pointers will be reset after
SDL_GL_ResetAttributes .
FUNCTION PARAMETERS
platformAttribCallback
callback for attributes to pass to eglGetPlatformDisplay. May be NULL.
surfaceAttribCallback
callback for attributes to pass to eglCreateSurface. May be NULL.
contextAttribCallback
callback for attributes to pass to eglCreateContext. May be NULL.
userdata
a pointer that is passed to the callbacks.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.