Man page - sdl_downloadfromgpubuffer(3)
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Manual
| SDL_DownloadFromGPUBuffer(3) | SDL3 FUNCTIONS | SDL_DownloadFromGPUBuffer(3) |
NAME
SDL_DownloadFromGPUBuffer - Copies data from a buffer to a transfer buffer on the GPU timeline.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_DownloadFromGPUBuffer(
SDL_GPUCopyPass *copy_pass,
const SDL_GPUBufferRegion *source,
const SDL_GPUTransferBufferLocation *destination);
DESCRIPTION
This data is not guaranteed to be copied until the command buffer fence is signaled.
FUNCTION PARAMETERS
- copy_pass
- a copy pass handle.
- source
- the source buffer with offset and size.
- destination
- the destination transfer buffer with offset.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |