Man page - sdl_destroywindowsurface(3)

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Manual

SDL_DestroyWindowSurface(3) SDL3 FUNCTIONS SDL_DestroyWindowSurface(3)

SDL_DestroyWindowSurface - Destroy the surface associated with the window.

Defined in SDL3/SDL_video.h

#include "SDL3/SDL.h"
bool SDL_DestroyWindowSurface(SDL_Window *window);

the window to update.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GetWindowSurface(3), (3), SDL_WindowHasSurface(3)

SDL 3.2.10 Simple Directmedia Layer