Man page - sdl_destroywindowsurface(3)
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Manual
| SDL_DestroyWindowSurface(3) | SDL3 FUNCTIONS | SDL_DestroyWindowSurface(3) |
NAME
SDL_DestroyWindowSurface - Destroy the surface associated with the window.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_DestroyWindowSurface(SDL_Window *window);
FUNCTION PARAMETERS
- window
- the window to update.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetWindowSurface(3), •(3), SDL_WindowHasSurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |