Man page - sdl_destroytexture(3)

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Manual

SDL_DestroyTexture

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_DestroyTexture - Destroy the specified texture.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_DestroyTexture(SDL_Texture *texture);

DESCRIPTION

Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

FUNCTION PARAMETERS

texture

the texture to destroy.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_CreateTexture (3), (3), SDL_CreateTextureFromSurface (3)