Man page - sdl_destroytexture(3)
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Manual
SDL_DestroyTexture
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_DestroyTexture - Destroy the specified texture.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_DestroyTexture(SDL_Texture *texture);
DESCRIPTION
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
FUNCTION PARAMETERS
texture
the texture to destroy.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_CreateTexture (3), • (3), SDL_CreateTextureFromSurface (3)