Man page - sdl_destroyrenderer(3)

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Manual

SDL_DestroyRenderer

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_DestroyRenderer - Destroy the rendering context for a window and free all associated textures.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_DestroyRenderer(SDL_Renderer *renderer);

DESCRIPTION

This should be called before destroying the associated window.

FUNCTION PARAMETERS

renderer

the rendering context.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_CreateRenderer (3)