Man page - sdl_destroypalette(3)

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Manual

SDL_DestroyPalette(3) SDL3 FUNCTIONS SDL_DestroyPalette(3)

SDL_DestroyPalette - Free a palette created with SDL_CreatePalette ().

Defined in SDL3/SDL_pixels.h

#include "SDL3/SDL.h"
void SDL_DestroyPalette(SDL_Palette *palette);

the SDL_Palette
structure to be freed.

It is safe to call this function from any thread, as long as the palette is not modified or destroyed in another thread.

This function is available since SDL 3.2.0.

(3), SDL_CreatePalette(3)

SDL 3.2.10 Simple Directmedia Layer