Man page - sdl_destroygpudevice(3)
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Manual
| SDL_DestroyGPUDevice(3) | SDL3 FUNCTIONS | SDL_DestroyGPUDevice(3) |
NAME
SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice .
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_DestroyGPUDevice(SDL_GPUDevice *device);
FUNCTION PARAMETERS
- device
- a GPU Context to destroy.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateGPUDevice(3)
| SDL 3.2.10 | Simple Directmedia Layer |