Man page - sdl_destroygpudevice(3)
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Manual
SDL_DestroyGPUDevice
NAMEHEADER FILE
SYNOPSIS
FUNCTION PARAMETERS
AVAILABILITY
SEE ALSO
NAME
SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice .
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_DestroyGPUDevice(SDL_GPUDevice *device);
FUNCTION PARAMETERS
|
device |
a GPU Context to destroy. |
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_CreateGPUDevice (3)