Man page - sdl_define_audio_format(3)
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Manual
SDL_DEFINE_AUDIO_FORMAT
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
RETURN VALUE
THREAD SAFETY
AVAILABILITY
NAME
SDL_DEFINE_AUDIO_FORMAT
- Define an
SDL_AudioFormat
value.
HEADER FILE
Defined in SDL3/SDL_audio.h
SYNOPSIS
#include "SDL3/SDL.h"
#define SDL_DEFINE_AUDIO_FORMAT(signed, bigendian, flt, size) .BI (((Uint16)(signed) << 15) | ((Uint16)(bigendian) << 12) | ((Uint16)(flt) << 8) | ((size) & SDL_AUDIO_MASK_BITSIZE))
DESCRIPTION
SDL does not support custom audio formats, so this macro is not of much use externally, but it can be illustrative as to what the various bits of an
SDL_AudioFormat
mean.
For example,
SDL_AUDIO_S32LE
looks like this:
SDL_DEFINE_AUDIO_FORMAT(1, 0, 0, 32)
RETURN VALUE
Returns a format value in the style of SDL_AudioFormat .
THREAD SAFETY
It is safe to call this macro from any thread.
AVAILABILITY
This macro is available since SDL 3.2.0.