Man page - sdl_createsurface(3)
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Manual
SDL_CreateSurface
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_CreateSurface - Allocate a new surface with a specific pixel format.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
DESCRIPTION
The pixels of the new surface are initialized to zero.
FUNCTION PARAMETERS
|
width |
the width of the surface. |
|||
|
height |
the height of the surface. |
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|
format |
the SDL_PixelFormat |
for the new surface’s pixel format.
RETURN VALUE
(
SDL_Surface
*) Returns the new
SDL_Surface
structure that is created or NULL on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_CreateSurfaceFrom (3), • (3), SDL_DestroySurface (3)