Man page - sdl_createsurface(3)
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Manual
| SDL_CreateSurface(3) | SDL3 FUNCTIONS | SDL_CreateSurface(3) |
NAME
SDL_CreateSurface - Allocate a new surface with a specific pixel format.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
DESCRIPTION
The pixels of the new surface are initialized to zero.
FUNCTION PARAMETERS
RETURN VALUE
( SDL_Surface
*) Returns the new SDL_Surface
structure that is created or NULL on failure; call
SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateSurfaceFrom(3), •(3), SDL_DestroySurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |