Man page - sdl_createsurface(3)

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Manual

SDL_CreateSurface(3) SDL3 FUNCTIONS SDL_CreateSurface(3)

SDL_CreateSurface - Allocate a new surface with a specific pixel format.

Defined in SDL3/SDL_surface.h

#include "SDL3/SDL.h"
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);

The pixels of the new surface are initialized to zero.

the width of the surface.
the height of the surface.
the SDL_PixelFormat
for the new surface's pixel format.

( SDL_Surface
*) Returns the new SDL_Surface

structure that is created or NULL on failure; call

SDL_GetError () for more information.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.

(3), SDL_CreateSurfaceFrom(3), (3), SDL_DestroySurface(3)

SDL 3.2.10 Simple Directmedia Layer