Man page - sdl_createsurface(3)

Packages contains this manual

Manual

SDL_CreateSurface

NAME
HEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO

NAME

SDL_CreateSurface - Allocate a new surface with a specific pixel format.

HEADER FILE

Defined in SDL3/SDL_surface.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);

DESCRIPTION

The pixels of the new surface are initialized to zero.

FUNCTION PARAMETERS

width

the width of the surface.

height

the height of the surface.

format

the SDL_PixelFormat

for the new surface’s pixel format.

RETURN VALUE

( SDL_Surface
*) Returns the new SDL_Surface

structure that is created or NULL on failure; call

SDL_GetError () for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_CreateSurfaceFrom (3), (3), SDL_DestroySurface (3)