Man page - sdl_createsoftwarerenderer(3)
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Manual
| SDL_CreateSoftwareRenderer(3) | SDL3 FUNCTIONS | SDL_CreateSoftwareRenderer(3) |
NAME
SDL_CreateSoftwareRenderer - Create a 2D software rendering context for a surface.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);
DESCRIPTION
Two other API which can be used to create SDL_Renderer :
SDL_CreateRenderer () and
SDL_CreateWindowAndRenderer (). These can _also_ create a software renderer, but they are intended to be used with an
SDL_Window
as the final destination and not an
SDL_Surface .
FUNCTION PARAMETERS
- surface
- the SDL_Surface
structure representing the surface where rendering is done.
RETURN VALUE
( SDL_Renderer
*) Returns a valid rendering context or NULL if there was an error; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_DestroyRenderer(3)
| SDL 3.2.10 | Simple Directmedia Layer |