Man page - sdl_converteventtorendercoordinates(3)
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Manual
SDL_ConvertEventToRenderCoordinates
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_ConvertEventToRenderCoordinates - Convert the coordinates in an event to render coordinates.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);
DESCRIPTION
This takes into account several states:
• The window dimensions.
• The
logical presentation settings
(
SDL_SetRenderLogicalPresentation
)
• The scale ( SDL_SetRenderScale )
• The viewport ( SDL_SetRenderViewport )
Various event types are converted with this function: mouse, touch, pen, etc.
Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.
Relative mouse coordinates (xrel and yrel event fields) are _also_ converted. Applications that do not want these fields converted should use
SDL_RenderCoordinatesFromWindow () on the specific event fields instead of converting the entire event structure.
Once converted, coordinates may be outside the rendering area.
FUNCTION PARAMETERS
renderer
the rendering context.
|
event |
the event to modify. |
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_RenderCoordinatesFromWindow (3)