Man page - sdl_blitsurface(3)
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Manual
SDL_BlitSurface
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
RETURN VALUE
THREAD SAFETY
AVAILABILITY
SEE ALSO
NAME
SDL_BlitSurface - Performs a fast blit from the source surface to the destination surface with clipping.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
DESCRIPTION
If either srcrect or dstrect are NULL, the entire surface ( src or dst ) is copied while ensuring clipping to dst->clip_rect .
The final blit rectangles are saved in srcrect and dstrect after all clipping is performed.
The blit function should not be called on a locked surface.
The blit semantics for surfaces with and without blending and colorkey are defined as follows:
RGBA->RGB:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source alpha-channel and per-surface
alpha)
SDL_SRCCOLORKEY ignored.
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB.
if SDL_SRCCOLORKEY set, only copy the pixels that do not
match the
RGB values of the source color key, ignoring alpha in the
comparison.
RGB->RGBA:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source per-surface alpha)
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB, set destination alpha to source per-surface alpha
value.
both:
if SDL_SRCCOLORKEY set, only copy the pixels that do not
match the
source color key.
RGBA->RGBA:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source alpha-channel and per-surface
alpha)
SDL_SRCCOLORKEY ignored.
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy all of RGBA to the destination.
if SDL_SRCCOLORKEY set, only copy the pixels that do not
match the
RGB values of the source color key, ignoring alpha in the
comparison.
RGB->RGB:
Source surface blend mode set to SDL_BLENDMODE_BLEND:
alpha-blend (using the source per-surface alpha)
Source surface blend mode set to SDL_BLENDMODE_NONE:
copy RGB.
both:
if SDL_SRCCOLORKEY set, only copy the pixels that do not
match the
source color key.
FUNCTION PARAMETERS
|
src |
the SDL_Surface |
structure to be copied from.
srcrect
the
SDL_Rect
structure representing the rectangle to be copied, or NULL
to copy the entire surface.
|
dst |
the SDL_Surface |
structure that is the blit target.
dstrect
the
SDL_Rect
structure representing the x and y position in the
destination surface, or NULL for (0,0). The width and height
are ignored, and are copied from
srcrect
. If you
want a specific width and height, you should use
SDL_BlitSurfaceScaled
().
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
Only one thread should be using the src and dst surfaces at any given time.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
• (3), SDL_BlitSurfaceScaled (3)