Man page - sdl_blitgputexture(3)
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Manual
SDL_BlitGPUTexture
NAMEHEADER FILE
SYNOPSIS
DESCRIPTION
FUNCTION PARAMETERS
AVAILABILITY
NAME
SDL_BlitGPUTexture - Blits from a source texture region to a destination texture region.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void
SDL_BlitGPUTexture(
SDL_GPUCommandBuffer *command_buffer,
const SDL_GPUBlitInfo *info);
DESCRIPTION
This function must not be called inside of any pass.
FUNCTION PARAMETERS
command_buffer
a command buffer.
|
info |
the blit info struct containing the blit parameters. |
AVAILABILITY
This function is available since SDL 3.2.0.