Man page - sdl_audio_mask_float(3)

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Manual

SDL_AUDIO_MASK_FLOAT(3) SDL3 FUNCTIONS SDL_AUDIO_MASK_FLOAT(3)

SDL_AUDIO_MASK_FLOAT - Mask of bits in an SDL_AudioFormat
that contain the floating point flag.

Defined in SDL3/SDL_audio.h

#include "SDL3/SDL.h"
#define SDL_AUDIO_MASK_FLOAT         (1u<<8)

Generally one should use SDL_AUDIO_ISFLOAT
instead of this macro directly.

This macro is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer