Man page - sdl_audio_issigned(3)

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Manual

SDL_AUDIO_ISSIGNED(3) SDL3 FUNCTIONS SDL_AUDIO_ISSIGNED(3)

SDL_AUDIO_ISSIGNED - Determine if an SDL_AudioFormat
represents signed data.

Defined in SDL3/SDL_audio.h

#include "SDL3/SDL.h"
#define SDL_AUDIO_ISSIGNED(x)        ((x) & SDL_AUDIO_MASK_SIGNED)

For example, SDL_AUDIO_ISSIGNED(SDL_AUDIO_U8) returns 0.

Returns non-zero if format is signed, zero otherwise.

It is safe to call this macro from any thread.

This macro is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer